Documentation
Commands
Full command reference for the current PlayerBatch command surface: spawning, selection, targeting, gear, presets, kits, AI, testing, and config.
Root Commands#
PlayerBatch exposes two main entrypoints:
/playerbatch/pb
/pb is the short alias for the main command tree.
Spawning#
/pb spawn <count>
/pb spawn <count> {name1,name2,...} square
/pb spawn <count> triangle kit{duelist} -diamondarmor -diamondtools
/pb spawn <count> dense -blocks{cobblestone*64}
Common summon arguments include:
kit{name}-diamondarmor-diamondtools-reach{3}-damage{true|false}-crits{true|false}-healingitems{true,...}-blocks{cobblestone*64}
Selection#
/pb wand/pb selection clear/pb selection list/pb selection all/pb selection range <distance>/pb selection count <number>
The wand toggles selection on managed fake players. Selected bots glow so the active batch is visible immediately.
Settings#
/pb config limit <number>/pb config spawns_per_tick <number>/pb config debug on/pb config debug off/pb help
These settings persist through the config file and can be updated live in game.
Groups#
/pb group create <name>/pb group assign <name>/pb group remove <name>/pb group list
Groups are tied to the current PlayerBatch selection and only affect managed bots tagged with bot.
AI#
/pb ai set <mode>/pb ai set <mode> all/pb ai set <mode> group <name>/pb ai status/pb ai status group <name>
Supported mode tokens:
idlecombatpatrolguardfollowflee
Modes can be combined. For example:
/pb ai set combat+follow
Gear / Effects#
/pb gear item <slot> <item> [count]/pb gear effect <effect> <seconds> [amplifier]/pb gear clear_effects
Supported equipment slots include:
headchestlegsfeetmainhandoffhand
Selected Bot Actions#
Use the action runner to fan commands across the current selection:
/pb run <action>
Built-in action suggestions include:
stopusejumpattackdrop allswapHandshotbar 1killmountdismountsneakunsneaksprintunsprintlook northturn leftmove forwardmove backward
Extensions can register additional action identifiers through ExtAPI.
Targeting / Teleport Helpers#
/pb target look <player>
/pb target kill <targets>
/pb target clear
/pb target kill lets selected bots explicitly hunt one or more living targets during combat mode.
- works with players and living entities
- if you choose 2 targets, bots split 50/50
- if you choose 3+ real players, target pressure is biased toward the better-geared threat
/pb target clearremoves the explicit target lock and returns bots to normal combat targeting
/pb teleport selected <direction> <block>
Valid directions:
upbelownorthsoutheastwest
Combat Presets#
/pb presets combat <count> [options]/pb presets save <name> combat <count> <options>/pb presets use <name> [count]/pb presets list
Kits#
/pb kits save <name>/pb kits load <name>/pb kits self <name>/pb kits list
Testing / Utility#
/pb test all/pb test goto coords <x> <y> <z>/pb test goto entity <target>/pb test stop/pb test wall/pb test gap/pb test climb/pb test course/pb test heal/pb test drop <item> [count]/pb cancel/pb repair tags
Why this command page is the authority
The current source code is command-first and only registers the cleaner command layout above. This page intentionally mirrors the live command tree instead of older command names or early GUI-era notes.