Documentation

Commands

Full command reference for the current PlayerBatch command surface: spawning, selection, targeting, gear, presets, kits, AI, testing, and config.

Root Commands#

PlayerBatch exposes two main entrypoints:

  • /playerbatch
  • /pb

/pb is the short alias for the main command tree.

Spawning#

text
/pb spawn <count>
/pb spawn <count> {name1,name2,...} square
/pb spawn <count> triangle kit{duelist} -diamondarmor -diamondtools
/pb spawn <count> dense -blocks{cobblestone*64}

Common summon arguments include:

  • kit{name}
  • -diamondarmor
  • -diamondtools
  • -reach{3}
  • -damage{true|false}
  • -crits{true|false}
  • -healingitems{true,...}
  • -blocks{cobblestone*64}

Selection#

  • /pb wand
  • /pb selection clear
  • /pb selection list
  • /pb selection all
  • /pb selection range <distance>
  • /pb selection count <number>

The wand toggles selection on managed fake players. Selected bots glow so the active batch is visible immediately.

Settings#

  • /pb config limit <number>
  • /pb config spawns_per_tick <number>
  • /pb config debug on
  • /pb config debug off
  • /pb help

These settings persist through the config file and can be updated live in game.

Groups#

  • /pb group create <name>
  • /pb group assign <name>
  • /pb group remove <name>
  • /pb group list

Groups are tied to the current PlayerBatch selection and only affect managed bots tagged with bot.

AI#

  • /pb ai set <mode>
  • /pb ai set <mode> all
  • /pb ai set <mode> group <name>
  • /pb ai status
  • /pb ai status group <name>

Supported mode tokens:

  • idle
  • combat
  • patrol
  • guard
  • follow
  • flee

Modes can be combined. For example:

text
/pb ai set combat+follow

Gear / Effects#

  • /pb gear item <slot> <item> [count]
  • /pb gear effect <effect> <seconds> [amplifier]
  • /pb gear clear_effects

Supported equipment slots include:

  • head
  • chest
  • legs
  • feet
  • mainhand
  • offhand

Selected Bot Actions#

Use the action runner to fan commands across the current selection:

text
/pb run <action>

Built-in action suggestions include:

  • stop
  • use
  • jump
  • attack
  • drop all
  • swapHands
  • hotbar 1
  • kill
  • mount
  • dismount
  • sneak
  • unsneak
  • sprint
  • unsprint
  • look north
  • turn left
  • move forward
  • move backward

Extensions can register additional action identifiers through ExtAPI.

Targeting / Teleport Helpers#

text
/pb target look <player>
/pb target kill <targets>
/pb target clear

/pb target kill lets selected bots explicitly hunt one or more living targets during combat mode.

  • works with players and living entities
  • if you choose 2 targets, bots split 50/50
  • if you choose 3+ real players, target pressure is biased toward the better-geared threat
  • /pb target clear removes the explicit target lock and returns bots to normal combat targeting
text
/pb teleport selected <direction> <block>

Valid directions:

  • up
  • below
  • north
  • south
  • east
  • west

Combat Presets#

  • /pb presets combat <count> [options]
  • /pb presets save <name> combat <count> <options>
  • /pb presets use <name> [count]
  • /pb presets list

Kits#

  • /pb kits save <name>
  • /pb kits load <name>
  • /pb kits self <name>
  • /pb kits list

Testing / Utility#

  • /pb test all
  • /pb test goto coords <x> <y> <z>
  • /pb test goto entity <target>
  • /pb test stop
  • /pb test wall
  • /pb test gap
  • /pb test climb
  • /pb test course
  • /pb test heal
  • /pb test drop <item> [count]
  • /pb cancel
  • /pb repair tags
Why this command page is the authority

The current source code is command-first and only registers the cleaner command layout above. This page intentionally mirrors the live command tree instead of older command names or early GUI-era notes.